PIDDLE is a Python module for creating two-dimensional graphics in a manner that is both cross-platform and cross-media; that is, it can support screen graphics (e.g. QuickDraw, Windows, Tk) as well as file output (PostScript, PDF, GIF, etc.). It makes use of the native 2D drawing calls of each backend, for maximum efficiency and quality. It works by defining a base class (piddle.Canvas) with methods for all supported drawing primitives. A particular drawing context is provided in the form of a derived class. PIDDLE applications will be able to automatically select an appropriate backend for the user's environment.