dev-games/neoengine
An open source, platform independent, 3D game engine written in C++
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alpha | amd64 | hppa | ia64 | ppc | ppc64 | sparc | x86 |
| 0.8.2-r1 |
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dev-games/ogre
Object-oriented Graphics Rendering Engine
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alpha | amd64 | hppa | ia64 | ppc | ppc64 | sparc | x86 |
| 1.6.3 |
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| 1.4.9 |
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dev-games/flatzebra
A generic game engine for 2D double-buffering animation
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alpha | amd64 | hppa | ia64 | ppc | ppc64 | sparc | x86 |
| 0.1.3 |
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| 0.1.1 |
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dev-games/physfs
Abstraction layer for filesystem and archive access
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alpha | amd64 | hppa | ia64 | ppc | ppc64 | sparc | x86 |
| 2.0.0 |
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dev-games/cegui
Crazy Eddie's GUI System
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alpha | amd64 | hppa | ia64 | ppc | ppc64 | sparc | x86 |
| 0.6.2b |
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dev-games/ode
Open Dynamics Engine SDK
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alpha | amd64 | hppa | ia64 | ppc | ppc64 | sparc | x86 |
| 0.11.1 |
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| 0.8 |
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dev-games/irrlicht
open source high performance realtime 3D engine written in C++
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alpha | amd64 | hppa | ia64 | ppc | ppc64 | sparc | x86 |
| 1.5.1 |
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| 1.5 |
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dev-games/mercator
WorldForge library primarily aimed at terrain.
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alpha | amd64 | hppa | ia64 | ppc | ppc64 | sparc | x86 |
| 0.2.7 |
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| 0.2.6 |
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dev-games/libgrapple
A high level network layer for multiuser applications
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alpha | amd64 | hppa | ia64 | ppc | ppc64 | sparc | x86 |
| 0.9.8 |
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+ |
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dev-games/ois
Object-oriented Input System - A cross-platform C++ input handling library
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alpha | amd64 | hppa | ia64 | ppc | ppc64 | sparc | x86 |
| 1.2.0 |
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Last update:
24 Nov 2009
18:26 UTC
Legend
- + - stable
- ~ - unstable
- M - hardmask