local USE flag
double-precision

Use double type instead of float type for scalars

Packages describing “double-precision” as local USE flag

Package “double-precision” Flag Description
media-gfx/meshlab Use double type instead of float type for scalars
media-libs/aubio Compile in double precision mode.
dev-games/ogre More precise calculations at the expense of speed
sci-libs/metis Use double- rather than single-precision floating-point representation
media-sound/csound Use double-precision floating point for audio samples
sci-libs/libccd More precise calculations at the expense of speed
games-sports/xmoto more precise calculations at the expense of speed
dev-games/ode more precise calculations at the expense of speed
sci-biology/fasttree use double precision instead of single-precision floating point (2x memroy required)
sci-chemistry/gromacs More precise calculations at the expense of speed
sci-physics/bullet Build libraries in double precision
sci-libs/parmetis Floating-point operation done as double precision

All packages providing a “double-precision” USE flag (11)