| aseprite | Animated sprite editor & pixel art tool |
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| clanlib | Multi-platform game development library |
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| flatzebra | Generic game engine for 2D double-buffering animation |
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| freecell-solver | C library for automatically solving Freecell and some other solitaire variants |
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| freesolid | Library for collision detection of three-dimensional objects |
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| godot | Multi-platform 2D and 3D game engine with a feature-rich editor |
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| guichan | Portable C++ GUI library designed for games using Allegro, SDL and/or OpenGL |
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| hdl_dump | Game installer for PlayStation 2 HD Loader and Open PS2 Loader |
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| irrlicht | open source high performance realtime 3D engine written in C++ |
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| irrlicht-headers | Irrlicht 3D engine headers |
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| irrlicht-mt | Minetest's fork of dev-games/irrlicht |
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| irrlicht-mt-headers | Header files for Minetest's fork of dev-games/irrlicht |
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| KXL | Development Library for making games for X |
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| libmaitretarot | backend library for the maitretarot games |
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| libmt_client | backend library for the maitretarot clients |
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| libnw | Tools and libraries for NWN file manipulation |
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| libsmacker | A cross-platform C library for decoding .smk Smacker Video files. |
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| mygui | A library for creating GUIs for games and 3D applications |
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| ode | Open Dynamics Engine SDK |
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| ogre | Object-oriented Graphics Rendering Engine |
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| ois | Object-oriented Input System - A cross-platform C++ input handling library |
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| openscenegraph | Open source high performance 3D graphics toolkit |
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| openscenegraph-openmw | OpenMW-specific fork of OpenSceneGraph |
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| paklib | library for accessing Quake pak files |
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| physfs | Abstraction layer for filesystem and archive access |
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| ps2-packer | Another ELF packer for the PS2 |
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| quake4-sdk | Quake4 SDK |
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| recastnavigation | Navigation mesh construction toolset for games |
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| simgear | Development library for simulation games |
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| t4k-common | Library of code shared between tuxmath and tuxtype |
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| tiled | A general purpose tile map editor |
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