dev-games/mygui |
Use the opengl render subsystem. (cannot combine with ogre) |
dev-python/PyQt6 |
Build bindings for the QtOpenGL module |
dev-python/PyQt5 |
Build bindings for the QtOpenGL module |
x11-misc/picom |
Enable features that require opengl (opengl backend, and opengl vsync methods) |
media-video/mpv |
Enable support for OpenGL-based video backends (Note: deprecated for X11, USE=egl provides the newer support for -gpu-api=opengl) |
dev-qt/qtdeclarative |
Enable OpenGL support |
media-plugins/gst-plugins-gtk |
Enable gtkglsink OpenGL sink based on desktop OpenGL API |
dev-python/QtPy |
Pull in bindings for the QtOpenGL module |
media-libs/gst-plugins-base |
Enable OpenGL library and plugin via desktop OpenGL API |